fset(n,f,active)

Overview

Set flag f of sprite n to boolean active.

Arguments

n: integer

The sprite index.

f: integer

The flag index 0..7

active: boolean

Boolean to set the flag to.

fset(n,b)

Overview

Set flags of sprite n to bitfield b.

Arguments

n: integer

The sprite index.

b: bitfield

Boolean to set the flags of sprite index to.

Examples

fset(2, 1 | 2 | 8)   -- sets bits 0,1 and 3
fset(2, 4, true) -- sets bit 4
print(fget(2))   -- 27 (1 | 2 | 8 | 16)